Sunday, January 25, 2015

Animation: Script

I ashamed because I actually wrote out this script about year ago before I made my Story board and animation rough draft and completely forgot that I had.
Derp.

I'm still tweaking the ending but I figured I would go ahead and post what I have now.

SOUL CATCHER
SCRIPT:
 
EXT. on the streets of a city in Russia/ North Korea. Night.

Opening Titles

Scene Notes: Back ground has color but everything is muted

            Shows the top of city line and a beautiful night sky, it is snowing. Camera scrolls down to show the snow covered, empty, street below. A man walks slowly, huddling down the street coughing, shows other signs of sickness. Collapses in an ally and covers himself in old newspapers and magazines. Mortis appears and surveys the man as he coughs and hacks and then becomes quiet. Mortis crouches over the dying man, open his mouth and begins to inhale the man’s spirit shown as a white smoky essence. The camera slowly zooms in on a magazine cover that acts as one of the homeless man’s blanket, the Magazine cover is that of a tropical jungle.

Scene Notes: (Mortis (representation of the mind with the third eye) looks at the situation from afar but inspects the subject closely and for a long time. He waits in semi-plain site, symbolism for how starvation and sickness is never a guaranteed thing. )

EXT. Tropical jungle in Africa or Amazon ( big cat is a jaguar or a leopard).

The scene transitions into a tropical jungle scene looking over a tall canopy. The scene is quiet until the sound of a gunshot is heard and birds fly from the trees. The camera zooms down to the base of the forest, a jaguar runs through the woods, Nex runs (or at least a red is seen as the cat is being shot at. Nex looks like he is stalking/ hunting as well, more active than mortis). It jumps into a clearing taking a minute to survey its surroundings before climbing up a tree. The hunter quickly emerges from the woods tensely searching for his target. He looks around but doesn’t see the Jaguar in the tree ready to pounce on the hunter, the hunter wips around with his gun just as the cat leaps from the tree and attacks him. There is another bang before the scene becomes quiet, both the hunter and the cat lay on the ground dying, the cat shot in the chest the hunter has an open neck wound (or claw marks on his body). Nex sniffs around the dying cat, as it takes it’s last breath Nex quickly and deeply inhales it collecting it’s spirit before moving on to the suffering hunter. The angle changes to the hunter’s point of view looking directly up at Nex as the spirit looks down waiting to collect the soul, he begins to open his mouth as we the audience knows what is about to happen. The angle quickly changes to a far view as a bird looks down watching as New finishes collecting the soul of the hunter. There is a pause, then a sound is heard ( a scream, another gun shot, the sound of an accident happening, etc. ) Nex quickly turns to the sound before quickly hurrying off. Soon after the bird takes off.

Scene Notes: (Nex’ s costume design could be more animalistic he crouches and almost walks on all fours unlike Mortis and Obitus)

EXT. Nursing Home / average middle class American home.

Scene Notes: The scene is very slow with quiet moments and pauses.

            We the viewer’s follow the bird from the last scene as it fly’s to the window ledge of Nursing home/ average American home. The camera zooms past the bird on the ledge to the inside of the room where we see an elderly woman sitting in a chair looking through a photo album. The camera angle changes looking down at the woman and her album, from this angle we see Obitus sitting on the floor next to her, head slightly resting on her knee like that of a loving pet patiently waiting. The woman closes the album and leans back in her chair her breathing becoming slightly heavier. Obitus watches as she takes her final breaths, coming off the floor he leans in very close and gently inhale’s her spirit. After the spirit is collected Obitus steps back taking a final gaze at the old woman before fading away.

EXT. Last scene in maternity ward of hospital

               

Thursday, January 15, 2015

Cat Run Animation Draft



Been working on another walk cycle for my animation, there will be more to this with the cat running from flying bullets.

Animatronic First Draft

Motion Following Wolf animatronic



Instructables How I created this animatronic:

Soul catcher draft

First draft of the first scene of my animation:
Soul Catcher from Aunumwolf42 on Vimeo.

Illustration Drafts: The first 4





Artist Statement


Artist Statement

In my work I explore mythology and abstract subjects such as life and death, using anthropomorphism and other symbolism to analyze the relationships humans have with these concepts. Combining these explorations through various digital media such as animation, illustration and robotics I create one interactive experience based on my own fabricated mythology about the afterlife.

I have always had a curiosity and love for the natural world.  Wolves especially have had an impact on me as an artist and a person.  Their beauty, strength, independence and dedication to family have always resonated with me.  My love and spiritual connection with wolves drove me to learn more - to study their anatomy, behavior and their relationship with the world.  I simultaneously became more fascinated with the mythology surrounding wolves and the recurring themes connecting canines and the afterlife.

Though wolves’ are known for their predatory nature I have never seen them as a threat but as a vital and intricate piece to the flow of life and, through my own experiences I have come to approach the subject of death with the same outlook. 

Through my work viewers come face to face with my interpretation of death as represented by the three wolves, Obitus, Nex and Mortis. Each entity’s name, as well as its characteristics, are representations of different types of fatalities and are linked to how society perceives them, as well as being a representation of the mind, body and soul.

The characters act as my own artist rendition of the Greek guardian of the underworld Cerberus, and inspired me to continue my studies of mythology. My research influenced me to develop my characters further through inventing a creation story and adding to their appearance.

The digital tools and software I use in my work help me strive to better understand these characters and help me to bring them further into reality, by giving them a history, creating a narrative of my characters’ creation and personality. Through mediums like animation and animatronics I can explore how my characters move, react and interact to their surroundings. Through these installations I intersect the world of the spirits with the world of the living.
 
-Christiana Broughton

Monday, September 29, 2014

Updates and Proposal for Animatronics

Updates on my progress with everything:
 
So I've been feeling a bit hindered lately due to the fact that my computer has crashed since Saturday of about 2 weeks ago. I've been manageing what I can with the Lab resources that are available to me but my progress on my exit show animation has pretty come to a stand still. Luckily it has given me an opportunity to focus a bit more on my animatronics.

I'm not sure when my laptop will be returned to me from the toshiba company but with due dates from my BFA Seminar class and other personal due dates quickly coming apron me I have decided to designate a personal sketchbook to at least have several drawings of my ideas for no other reason but to have a visual representation of my thought process and to show my teachers that i've actually been working.

 Proposal for Animatronics:
This is a power point proposal I presented for my Advanced digital multimedia course and I got some feed back on my ideas. Thomas asked the Advanced digital students to create a "mood board" as a visual representation of our proposal.  

By this point i've gone ahead and purchased most of my materials for the Animatronic  figures, including the Arduinos, the servo motors, the ultrasonic range sensors, and the casting materials I need.

I was told to look up a few different artists/ other references in order to keep my project art related and not slip into the realm of cheesy haunted house or Chucky Cheese effects.

People to research: 
Carlos Castaneda
http://en.wikipedia.org/wiki/Carlos_Castaneda 

- Joseph Campbell
http://en.wikipedia.org/wiki/Joseph_Campbell

-Matthew Barney
http://en.wikipedia.org/wiki/Matthew_Barney

-Bruce Charlesworth
http://en.wikipedia.org/wiki/Bruce_Charlesworth

Some suggestions/ questions:

1) Am I going to include sound?
       - I haven't given too much thought to this aspect yet i've been so focused on the actual physical creation and design of the characters i have not real focused on their envirnoment extensively.
      - Some suggestion I received from my class were shaman chantings and modified wolf howling not necessarily together but I might play around with it just to see how it comes out. I'm even planning on going ahead and collecting sounds and saving them for later when i'm ready to play in that area.

2) Need more visuals to get a better idea of what kind of space i'm envisioning:
      - along with the sketchbook idea that I mentioned earlier it was suggested to me that I go into the
TAG gallery and photoshop a representation of how I might set up my show this will be somewhat difficult to do at the moments without the use of my Wacom tablet but it is definitely something I am planning on doing for the future.

3) Will I include a Fan or a Fog Machine?
-I will answer these questions later.